2W Open GT3 Championship | Season 1 Rules
1. General
The 2W Open GT3 Championship is an open community championship hosted in Le Mans Ultimate and managed through SimGrid.
Drivers of all experience levels are welcome, provided they race safely, predictably, and respectfully. By registering, all participants agree to follow these rules and any additional instructions issued by the championship administration.
2. Championship Format
The championship consists of:
- 10 championship rounds
- 2 drop results
- GT3 cars
- 2-hour practice
- 20-minute qualifying
- 90-minute race
- Open pit strategy
Only each driver's best 8 results count towards the final championship standings. Administrative penalties and penalty points cannot be removed or cancelled through the drop-result system.
3. Registration and Attendance
Registration must be completed through SimGrid. Registration for individual rounds may also be required. Please only register for a race if you intend to participate. If you are unable to attend, withdraw as early as possible so that another driver can take the available grid slot.
Drivers should use the same name in SimGrid and Le Mans Ultimate wherever possible. Repeated no-shows, inappropriate conduct, unsafe driving, or rule violations may result in removal from the championship.
4. Car Selection
Drivers may freely select their GT3 car until the start of the first championship race. Once the first race has started, the selected car is fixed for the remainder of the season. A car change during the season is permitted but results in a 10-point championship penalty for each change. To change a car, contact the administration via discord.
5. Event Format
Each championship round consists of:
- Practice: 2 hours
- Qualifying: 20 minutes
- Race: 90 minutes
The official schedule, server information, lobby code, password and event-specific information will be published through SimGrid or the designated championship communication channels.
Drivers are responsible for checking all relevant information before each round.
6. Pit Strategy
Pit strategy is open. Unless stated otherwise in the event details, there is no mandatory pit stop, refuelling, or tyre change. Each driver is responsible for fuel, tyres, repairs, and pit settings. Pit entry and exit lines must be respected, and drivers leaving the pits must not interfere with cars already on track.
7. Driving Standards
All drivers must race fairly, respectfully, and predictably.
Drivers must:
- Avoid unnecessary contact
- Leave sufficient racing room
- Make controlled overtaking attempts
- Avoid deliberate blocking or reactive moves
- Rejoin the track safely
- Respect flags, track limits, and in-game penalties
- Adjust their driving to traffic, weather, and track conditions
Intentional contact, retaliation, deliberate obstruction, or reckless driving will not be tolerated. The right to a corner does not remove the responsibility to avoid an incident where reasonably possible.
8. Qualifying
Drivers on a flying lap have priority over drivers on an out lap, in lap, or invalidated lap. Drivers who are not on a flying lap must avoid obstructing other cars. Drivers on a flying lap remain responsible for approaching slower traffic safely. Create a sufficient gap before starting a flying lap and do not slow down in dangerous or unpredictable locations.
9. Start and First Lap
Extra caution is required during the race start and first lap. Drivers must consider cold tyres, cold brakes, reduced visibility, and the number of cars around them. Leave additional space and avoid unrealistic overtaking attempts.
First-lap incidents caused by excessive aggression or a lack of caution may be judged more severely.
10. Overtaking and Defending
The attacking driver is responsible for ensuring that an overtaking attempt can be completed safely and under control. A driver may make one defensive move before the braking zone. Additional reactive moves are not permitted. When a meaningful overlap has been established, both drivers must leave sufficient space.
Dive-bombing, forcing another car off track, or using contact to complete an overtake is prohibited. A position gained through contact or by leaving the track should be returned safely at the earliest opportunity.
11. Rejoining the Track
After leaving the track, spinning, or being involved in an incident, drivers must only rejoin when it is safe. Check approaching traffic, rejoin gradually, and avoid crossing the racing line unnecessarily. If the car is facing the wrong direction, remain stationary until it is safe to recover.
Unsafe rejoins may result in a penalty.
12. Blue Flags and Lapping
Slower or lapped drivers must remain predictable and should provide a safe opportunity for faster cars to pass. The faster driver remains responsible for completing the overtake safely. Slower drivers should hold a consistent line and avoid sudden movements. They are not expected to leave the track or make unsafe manoeuvres.
Patience and awareness are required from both drivers.
13. Technical Issues
Each driver is responsible for a stable internet connection and functioning equipment. Drivers experiencing severe lag or technical problems that create a risk for others may be asked to leave the server.
The race will normally continue after individual disconnects, game crashes, or hardware failures. A restart will only be considered if a major server-side issue affects a significant part of the grid.
The final decision rests with the championship administration.
14. Incidents and Penalties
Incidents may be reviewed by the championship administration.
Incident reports must be submitted through the designated channel within the stated deadline. Reports must be factual and respectful. Public accusations or personal arguments are not accepted as incident reports.
Possible penalties include:
- Warning
- Time or position penalty
- Championship point deduction
- Qualifying restriction
- Pit lane start
- Disqualification
- Suspension
- Exclusion from the championship
Returning a position or accepting responsibility may be considered during the review but does not automatically prevent a penalty. In-game penalties must normally be served and will only be amended in clear cases of a game or server error.
15. Community Conduct
All participants must communicate respectfully on SimGrid, in the game, in voice or text channels, on streams, and on social media. Personal attacks, harassment, discriminatory language, threats, public accusations, or disruptive behaviour will not be tolerated.
Disagreements must be handled calmly through the designated administrative or protest channels.
16. Administration
The championship administration may amend the rules, schedule, or event settings where necessary to ensure fair and reliable competition. Relevant changes will be communicated through SimGrid or the designated championship channels. Situations not explicitly covered by these rules will be assessed based on fairness, sporting conduct, and the circumstances of the individual case.
17. Final Principle
Competitive racing is encouraged, but fairness and respect always come first. Race hard, leave space, remain predictable, and treat every participant with respect.
Good luck, have fun, and see you on track!